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 The Ultimate Experiment's Techniques

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K.T.
Soldier La Costra Nostra
Soldier La Costra Nostra
K.T.


Posts : 16
Age : 31
Village : Unknown
Join date : 2011-09-21
Bloodline Ability : Machine Infestation and Assimiliation
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The Ultimate Experiment's Techniques Empty
PostSubject: The Ultimate Experiment's Techniques   The Ultimate Experiment's Techniques I_icon_minitimeWed Sep 21, 2011 7:55 pm

Natural Abilities:

EXCEEDING INTELLIGENCE – K.T. has an utmost brilliant intelligence, with enhanced abilities ranging from quick thinker to complex strategist; K.T seems awfully smart for his age. As well as those abilities, his speed isn't to be reckoned with. In mere seconds, he can solve one-hundred math problems without a worry. As well as that, he has the ability to hack complex locks and security systems in a manner of seconds.

Branches

SYNESTHESIA: Not discovered yet.

MIND'S EYE OF THE KAGURA – This ability allows K.T to find, sense, and track individuals through their chakra over vast range that exceeds ten kilometers. This is done by focusing and opening the mind's eye. The ability extends to telling when a person is lying from the fluctuations in a person's chakra made from dishonest emotions or detecting if someone, including himself, is under a genjutsu. Also by focusing on a particular chakra K.T. can perceive its location and movement with great detail. This is a passive trait that K.T. just happened to acquire over his time on Ves. He has just unlocked it so doesn't know how to use it effectively, but he plans to improve with it. (He doesn't want to be known as a sensor just because he has it.)

SUPERHUMAN STRENGTH – K.T.'s base strength is far exceeding the normal limitations that the normal human body can bare and this is because he was experimented on since birth, to his knowledge anyway, and one of the side effects of one of the test was this superhuman strength that he was gifted with. He can lift up to 600 metric tons and not a pound more. When in his infested state, this number jumps to about 2400 metric tons. He's strength is nothing to scoff at.

SUPERHUMAN SPEED - K.T.'s is able to reach up to the speed of sound with a simple thought because his body has been built, to what he's aware of, with a resistance to the factors that normal limit a human from reaching such speeds. He can't move any faster than this speed however, even within his infested state. It's impossible no matter how much he tries.


Kekkai Genkai:

MACHINE INFESTATION – A gift from his clan, Machine Infestation isn’t actually his Kekkai Genkai; in fact the machine part is just a crutch for the true power of this Kekkai Genkai. Machine Infestation gives K.T. the ability to use his Infestation Release to impose his will upon basically any kind of technology within his general vicinity and take control of it with his mind for as long as his chakra allows. He can choose to release the machines at any point in time, but his chakra isn’t replenished from the time that it was under his control.

INFESTATION RELEASE – The true part of his Kekkai Genkai, the Infestation Release allows Koudo to infest a vast variety of living organism or almost all types energy ( save for most supernatural ones and special KG related ones ) and control them with his mind and his mind alone. Usually this is done on himself to remove the internal limiters of his body and allow it to perform at 100% capacity without fear of injury or death since the body is completely controlled by the mind. As an added bonus, any injury sustained within this infested state is healed over a period of time, but once this infested state runs out the pain from running the body at 100% and all pain from injuries rush back to Koudo at once. When used on energy it takes control of it and condenses it into a ball form that Koudo can later release when he chooses. None of the power from when the attack is first launched is lost, but in order to infest it the same amount of infestation energy must be used. This takes endless calculations on Koudo’s end and superb chakra control. He’s far from mastering it.

Techniques

Infestation Aura – K.T. expels his blue and silver aura around his body, infesting any living organism, machine, energy source that enters the glow of the aura. It allows him to take control of things that are flying in his general direction. However, he can only take control of one of the stated things at a time. So if he infests a machine then he can’t infest an elemental blast and control it.

Infestation Blast – A condensed blast of infestation energy that K.T. expels from his hand(s) to take control of something that is a distance away. It allows him to extend his range past having to be close to something to infest it. The blast pounds away at humans though, before infesting them slowly. Again once he takes over one specific kind of thing, he can’t infest anything else until he relinquishes control of the thing that’s already infested.

Infestation Pulse – K.T. pulses his Infestation Energy through the ground to extend his reach as well as take control of a large amount of living organisms, machines, elements, or whatever at the same time. Same thing as already stated, if he infests a bunch of living organisms, like a bunch of plants, then he can’t take control of a wild fire that’s burning unless he relinquishes control of the plants.

Enhance – This is when K.T. infests himself to remove his internal limiters and allow his body to perform at 100% capacity without fear of injury or death. A gain ability from this is that any wound inflicted while in this state is healed, but when this state has ended the pain from running the body at 100% and all the pain from whatever wounds that were inflicted rushes all the way back to him at once. Alternatively, this ability allows K.T. to enhance any machines he has infested by getting rid of any unnecessary parts and using them to morph the machine into something slicker and more powerful that it was before hand. He’s really good that using both ways of this.

MACHINE ASSIMILATION – Yet another crutch given by the Tamura clan to the users of these abilities to make them more user friendly. Simply put, Machine Assimilation takes many of the different technologies that were infested with Machine Infestation and forces them to work together to create something new and more power than the technologies that went into make it. The drain in chakra is proportional to the number of different machines and such being used and the combination of said things isn’t permanent. It can be undone as soon as Koudo wills it to. He controls the form and shape of what is made with his mind.

ASSIMILATION RELEASE – The true second part of Koudo’s Kekkai Genkai. Simply put, when Koudo receives damage it is stored in a sort of container that keeps count of how much damage has been sustained by numbers and there is a gauge on his arm that show just how much damage has been sustained. This stored damage is then converted into energy that can be used to counter attack with same amount of power that the initial hit was backed with, giving an effective way to counter attack powerhouses with brute strength by matching them. Usually the body burns out before the limit to how much damage can be sustained is met. However when this limit is met all the damage that has been stored and converted into energy has to be let out in one final burst or it could overload and cause serious internal damage. This release of energy usually destroys the body of the user. Koudo uses this release in conjunction with his Infestation Release. His Infestation allows him to by past the limit that’s automatically set on the body because he can sustain fathoms more damage when Infested then he can when he’s not which makes the final release of power all the more potent. It also lets him bypass the danger of having his body destroyed since any injury sustained while infested is immediately healed. You’ll rarely see Koudo using this without infesting himself first.

Techniques

Backlash Wave – A combination ability between the Infestation and Assimilation Release, when the opponent releases energy Koudo matches this amount with his assimilated energy and at the point of intersect he blasts his infestation energy into that point, infesting both streams of energy and magnifying them hundreds of times over before sending them back at the opponent. This takes a large number of precise calculations and if Koudo doesn’t have enough assimilated energy to cut it then he can’t use this ability.


=======================================================================

Kenjutsu

BLADES OF INFINITY – A kenjutsu style that emphasized the bond between swordsman and his sword. The Blades of Infinity style focuses around this core principle while making use of abilities to make it appear as if they have more than one blade.

Techniques

Stone Splitting Blade – The user coats the blade of their sword with chakra that increases the cutting potential of their sword. The user can cut through stone like simple foliage.

Stone Wall Sheath –The user coats their sheath with chakra increasing its durability. The sheath can be used as a striking weapon or a defensive weapon without worry of the sheath breaking.

Air Cleaving Flash –The user coats their blade in chakra. When the sword is swung the chakra leaves the blade in the form of a crescent shaped shock wave. The shock wave can create a two inch deep cut on most surfaces it impacts on including flesh.

Blade of Infinity –The user coats their blade with chakra. The chakra distorts the blade's image when swung. Several afterimages of the sword appear during the swing making the location of the original sword nearly impossible to pinpoint.

Greatest Crying Thunder Sword – The user charges chakra into their blade and strikes toward their target. When they near the target the chakra is released in a large explosive shock wave. The strike is more than capable of breaking steel. The shock wave creates a large amount of concussive force. As the chakra discharges into the air it looks like a large thunderbolt.

____________________________________________________________

Taijutsu

STRONG FIST: The strong fist style focuses on injuring the body and breaking bones, dealing primary damage to the outer body. It supplements the lack of being able to cause internal damage and the lack of precision by allowing the user combos that are used to strike the foe in rapid succession with intense speed and power.

Techniques

Leaf Dancing Shadow – A taijutsu attack where the user kicks there target on the head first and then kicks them into the air.

Panther Assault – Done after leaf dancing shadow, this move is a barrage of kicks to the opponent`s torso that ends in the user slamming a powerful punch right into the opponent`s stomach before they hit the ground.

Nirvana Fist – A powerful shoulder smash followed by a strong punch.

Dynamic Action – A taijutsu combo of punches and kicks equaling 7 hits.

Peregrine Falcon Drop – A taijutsu attack were the user grabs his target and lifts them into the air.Where the user attaches him/her self to there back and then locks his/her ankles at the targets neck and smashes there enemy head first into the ground.

Leaf Hurricane – A taijutsu attack were the user makes a jumping spin kick up high and while opponent has ducked makes a mid-level kick that connects in the rib cage area.

Leaf Gale – A taijutsu attack that is a comprised of a leg sweep.

Sky Leg – A taijutsu attack where the user hits their opponent with a strong leg that crashes down from the sky

Strong Arm – K.T. throws a haymaker.

Panther Strike – K.T. charges chakra into his fist and then releases it when he punches forward. Upon impact with anything a shockwave of said released chakra, in the shape of a panther’s face, appears and travels out the back of whatever was hit causing massive damage internally and externally by disrupting chakra flow and just all around causing pain.

KICK-BOXING: A style that is primarily comprised of kicks that are dealt in rapid succession to the opponent’s torso and lower body. What the user lacks from not really using their hands, they make up for with speed and power from their legs and legs alone.

REPULSING FIST: The repulsing fist style is meant to turn the opponent's taijutsu right back at them with blocks, holds, and throws. In addition to upping defense, the user can usually turn their opponent's power and strength against them, by confusing a speedy opponent with well timed blocks, and turning brute strength against a fighter with holds and throws.

Techniques

No noteworthy ones.
____________________________________________________________
Ninjutsu

SUMMONING – K.T. can summon things when he emphasizes words. He can conjure up weapons or objects by saying one word, however there are certain objects where he needs to use a lengthy spell in order to conjure it up.

techniques

Quick Change – An ability that K.T. created to allow him quick access to his most prized weapons without making them disappear and reappear first. He quickly shouts either the name of the weapon or Quick Change and the weapon that he has in his hand, be it his katana or his gun, quickly morphs into the form of the next weapon that he wants use. They aren’t truly morphing into one another; this is just precise summoning to make it seem as if they are morphing into one another.

MACHINE RELEASE – Is a combination of K.T.'s Machine Infestation and his Summoning abilities. K.T.'s summoning allows him to summon weapons and machines that he has built, or infested and kept infested directly to where he is without delay. It comes in pretty handy.


WATER RELEASE

Water Fang Bullet- K.T. gathers a rather large amount of water in his mouth before firing multiple spherical projectiles at the foe. K.T. ’s bullets travel around the speed of a bullet and can pierce the body if he puts enough force behind it.

Water Dragon Bullet - K.T. shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use this is near a body of water, but K.T. has enough skill to pull it off even when there is no water to be found. The amount of water used is directly proportional to the size and strength of the dragon. More water equals bigger and stronger, get it?

Water Panther Missile – K.T. shapes water into the form of a panther, with a head nearly the same height as a man, which moves to attack the enemy at high-speed with a powerful impact following.

Menacing Water Ball – K.T. gathers moisture out of the air and creates a ball made of chakra along with water and shoots it at the opponent. It’s around the size of a rasengan.

Giant Menacing Water Ball – K.T. gathers moisture out of the air and from some of the plant life around him and creates a rather overly sized ball of chakra along with water and shoots it at the opponent. It’s around the size of a giant rasengan.

Great Giant Menacing Water Ball – K.T. gathers a large amount of moisture out of the air and from the plant life around him and creates a massive ball of chakra along with water and drops it upon the opponent. It’s around the size of a Great Giant rasengan.

Tearing Torrent – K.T. creates water that spirals in his hand and fires at a high-speed burst at the enemy. The overall amount of water formed is large enough to extinguish even large-scale fire release techniques.

Water Clone: K.T. creates a clone of himself made of water. When hit, the clone turns into water that can be used for something else.

Water Replacement: K.T. can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but he can not attack while in this form. It takes a little bit of time before he can reform back into a solid state.

Hidden Mist Jutsu: K.T. gathers a large amount of moisture before creating a rather thick, dense mist that covers the surrounding area.

Water Prison: K.T. traps the user in an orb of water that stops them from moving almost entirely. K.T. has to remain in contact with the jutsu however or it will end and the captive will be set free.

Hidden Mist Eye Sight Deprivation: Using the Hidden Mist Jutsu, K.T. reflects the natural light in a way that it blinds his opponent temporarily as long as the opponent is within the mist.

Sword of Draining: K.T. accumulates a fair amount of water and crafts it into a sword. The sword can be wielded in a normal fashion allowing him to cut and stab like with a normal blade.


LIGHTNING RELEASE

Chidori - I'm pretty sure everyone knows what the hell Chidori is.

Chidori Current – K.T. release chidori in every direction. By doing this, an electrical discharge flows from his entire body allowing him to affect multiple enemies. The body of the person touched by the Chidori will misinterpret the Lightning nature as "electrical signals from the nerves," making its muscles contract. This causes the body to involuntarily go stiff, while at the same time receives damage. This will also neutralize other lightning jutsu so long as they are not more powerful. This attack can also be channeled through the ground to increase the range of the attack.

Chidori Senbon - This is one of many variations of the Chidori that uses shape transformation. It is specialized in more speed, by being transformed into countless sharp senbon, all aimed at the enemy. By increasing the amount of chakra used, the number of senbon also increases.

Chidori Katana - This technique allows K.T. to flow Chidori through his Katana. This makes it nearly unblockable as the radiating and chirping blade can easily cut through steel. Furthermore, if an opponent is stabbed, their body goes numb due to an electrical current which causes the muscles to go stiff, making it impossible for the opponent to move.

Chidori Chains – A technique developed by K.T. as a variation of Chidori using shape transformation. It produces chains of electrical energy to tie around the opponent and constrict their movement while also shocking them endlessly as long as their within the confines of the chains. The more chakra used, the large the number of chains, or the large the chains and the more powerful the electrical charge is.

Chidori Sharp Spear - K.T. increases the range of his Chidori by using shape manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like all his Chidori-related techniques, this jutsu will numb its target upon contact.


STORM RELEASE – K.T.’s storm chakra is a baby blue color, and everything about storm that he uses usually explodes upon impact unless stated otherwise, all the techniques shock the opponent just like any lightning jutsu. Since I suck at naming attacks, these are just the things that he’ll say before using the attack.

How about this!…. Just kidding – K.T. cups his hands together and concentrates a rather large amount of storm chakra before firing a massive beam of energy at the opponent.

You can’t be serious – K.T. flips into the air aiming to drive a kick to the top of the opponent’s head, storm chakra charging to his heel before the blow lands, an explosion ensues shortly after.

Fade into the Light – K.T. fires off pillars of storm chakra through the ground towards the opponent.

It takes concentration alright! – K.T. focuses and condenses a large amount of storm chakra into the size of a laser pointer before firing it at the opponent. It packs enough power to pierce the opponent’s body. An explosive ensues shortly afterwards.

Hmpf… What a waste – K.T. spreads his arms outwards and orbs of storm chakra form in front of his fully extended wingspan, from them beams of storm chakra fire and explode upon impact with basically anything.

You’re a bore – K.T. uses shape manipulation to form storm chakra into discs before throwing them at the opponent, upon impact, they explode of course.

S&M isn’t my style… but – K.T. uses shape manipulation to form storm chakra into a whip that he uses to lash at the opponent; each impact against the opponent explodes in tiny explosions.

Wow you’re strong… sike – K.T. fires lasers of storm chakra at the opponent.


WIND RELEASE

Wind Force Punch – K.T. surrounds his fists with wind chakra and punches a target. When the punch is executed the wind chakra may do one of three things: Increase the speed of the punch, slam into the target along with the fist and send the target flying a ways off, or slice at the target like blades. K.T. can freely choose what the wind chakra does, or he can just have it do all three.

Wind Blast – K.T. forces wind chakra to his palms and pushes it out. An unruly ball of wind chakra, much like the chidori, appears and is launched at the opponent. The chakra slashes and pounds at the target.

Wind Arrow Technique – K.T. molds chakra to his mouth and breathes in air. He blows out and an arrow made of wind is shot from his mouth. The arrow is nearly transparent since it is made out of wind and is so very hard to see

Rotating Shuriken – K.T. focuses his chakra and creates spinning air gusts. When the air gusts are ready, he will throw up to 10 shuriken, which will engage with the gusts through the air as spinning disks. These discs are controlled by the user and can be thrown individually towards the opponent.

Needles of the Wind – Gathering air with his hands and mixing it with his chakra, K.T. transforms it into sharp and deadly needles.

Wind Dragon – K.T. creates a dragon formed from wind. The dragon looks like a large serpent, a traditional Chinese dragon that is twenty feet long. The dragon has a red mane and the rest of his body borders light blue. The color is not distinct because the wind manipulates it from its color to transparency. The dragon can shoot Wind Torpedoes from its mouth.

Wind Drill Technique – K.T. creates another arrow that is fired from his mouth. This time though the arrow is in the shape of a drill much like the arrow Kidomaru used in his last attack against Negi. The drill passes through stone and trees but once it hits the ground it dispels. This arrow has the destructive capabilities to drill right through a person.

Wind Torpedo – After gathering a large amount of wing into his lungs, K.T. expels it in a single blow. The wind forms a torpedo that launches towards the opponent. Upon contract, it explodes with the force of fifteen exploding tags.

Wind Barrier – K.T. uses his chakra to mold the wind around him into a 2 meter tall, ½ meter thick wall of wind. This is a purely defensive technique. The chakra infused wind slashes at anything that touches it.

Wind Clone – K.T. makes a clone out of wind, nuff said.

SOUND RELEASE

Scream of Despair Skill: The user concentrating chakra into their vocal cords enhancing throat chakra lets out a scream that travels extremely fast in which can be used to deflect projectiles and send opponents flying.

Hell's Ears - By concentrating chakra into the ears, the user of this technique is able to detect exact details of movement by the means of sound. This requires extreme concentration, and all users (including Jounin) must close their eyes to achieve such a state of mind.

Ventriloquism Skill - The user uses their own mouth to transmit chakra and essentially bundle up sound until they want to release it. This allows them throw their voice or move any sounds they can make with their mouth to any location without the sound fading. If they know where a person's ear is, they can use this to actually whisper into it.

Making Good Use of a Weak Opponent - By sending a near constant stream of high and low pitched sound to the intended target's muscles, the user is able to control the muscle's movements. Through this, the user is able to effectively take full control of an opponent's body.

Shriek – This technique can be used to emit a loud scream empowered by chakra. The sound is usually loud enough to make people cover their ears and make their body numb. This technique should not be over used since the user can also hear it, if to a lesser degree.



Last edited by K.T. on Wed Sep 28, 2011 9:24 pm; edited 1 time in total
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Koudo Tamura
Insane Apostle :: Shuhan
Insane Apostle :: Shuhan
Koudo Tamura


Posts : 123
Age : 30
Village : The Rising
Join date : 2010-09-23
Bloodline Ability : The Apostles
Reputation : 1

The Ultimate Experiment's Techniques Empty
PostSubject: Re: The Ultimate Experiment's Techniques   The Ultimate Experiment's Techniques I_icon_minitimeWed Sep 21, 2011 8:17 pm

I'm, obviously, fine with this. Though you'll eventually have to explain the Assimilation Release since you left it blank. I'm sure you have an idea of how it works so just describe it in enough detail where people who don't know what it is get it when you use it.
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K.T.
Soldier La Costra Nostra
Soldier La Costra Nostra
K.T.


Posts : 16
Age : 31
Village : Unknown
Join date : 2011-09-21
Bloodline Ability : Machine Infestation and Assimiliation
Reputation : 0

The Ultimate Experiment's Techniques Empty
PostSubject: Re: The Ultimate Experiment's Techniques   The Ultimate Experiment's Techniques I_icon_minitimeWed Sep 28, 2011 9:25 pm

added the description of the Assimilation Release.
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PostSubject: Re: The Ultimate Experiment's Techniques   The Ultimate Experiment's Techniques I_icon_minitime

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